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Thema: Roller Coaster Tycoon 3

  1. #1
    brittin
    Gast Avatar von brittin

    Roller Coaster Tycoon 3

    Hallo, wer kann mir helfen...habe fast alle Spiele im Tutorial-Modus geschafft, komme aber beim "KASSENSCHLAGER" absolut nicht weiter...Cami.O. raubt mir den Verstand, kann sie einfach nicht zufrieden stellen und das seit einem viertel Jahr. Habe schon tausend Varianten durchgespielt, weiss nicht was sie von mir noch verlangt. Bitte, HEEEELFT mir.

  2. #2
    Serials_Boy
    Gast Avatar von Serials_Boy

    Blinzeln AW: Roller Coaster Tycoon 3

    Schau mal hier, vielleicht findest du etwas
    http://www.ataricommunity.com/forums.../t-425522.html

    NightHawkRider
    11-23-2004, 10:55 PM


    Hi,

    may i add some more bugs or requests for improvements?!?
    Okay here they are:

    Im using a german version of RCT3 and just found some translation bugs:
    The well known RCT2 BlockBrake-KlotzBremsen Problem appears again in RCT3.
    This time, the inspector tests Flatrides, the german version says "Flache Bahnen"... Flatrides would be a better choice even for the german language version. Some Scenarios have names that sound very strange ("Ein Kassenschlager" for the Movie Park Scenario) . Some names of well known Flatrides have strange names. Do they get into conflict with ride manufactures names and brands when they call a Huss Condor a Condor or a Zamperla Rocking Tug like that (instead of ... Wackelboot... )? Atari / Frontier should try to hire a ParkFan or -Professional from each country to review the translations, especially for this special terms.

    Some ppl mentioned some problems with VIP's. In my case, CAMI-O is expecting to ride a E-7 Rollercoaster to reach Tycoon Level in the "Kassenschlager"-Movie Park Scenario. Even although the entrace for this Rollercoaster is placed closer to the park entrance, Cami-O always visits the Studio Tour never visiting any other ride preventing me from reaching Tycoon level.

    Another thing is an unrealistic amount of cars/boats in rides like a flume ride. The game only allows to have as many boats as theyfit into the ride station simultaneously. Even in prebuild rides like the dingi ride "Demon Drop" ppl always have to wait for a boat to return to the station. In real parks, they do have much more boats to increase capacity of the ride, even if they dont run the ride in Block-Mode.

    There are many more unrealistic things that decrease ride capacities. For most real rollercoaters, every coaster car or even seat row has its own entrance where ppl can wait for the train to arrive at the station. In RCT3 (and previous versions) the ppl have to run one by one into the station. It has never been that worse with previous versions of RCT due to the fact that some ppl have to pay the ride fee before they can enter in RCT3. Nice animated feature ... of course ... but where do you pay the ride fee at the END of a queue line on real rides? Loading / Unloading is the most time critical thing concerning theoretical and practical ride capacity.

    And just a little note for those ppl having problems with crashing RCT3: You should pay attention to ATARI's FAQs. Try to update tlatest drivers of your video card and ensure you are not using Driver revisions known as bad (especially for GEFORCE Driver 66.71) for rebooting machines and the Sound Driver for a freezing RCT3. Especially if you have a "Standard" Ac-97 Sound Hardware, you should try to update to latest drivers from realtek. (In my case it worked perfectly although i dont have a realtek codec insinde my system).

    I'm using RCT3 - German Language Version with inofficial Patch for EU Retail Versions (Not BETA Patch!)


    Cya
    NightHawkRider
    Mit freundlichen Grüßen
    Serials_Boy

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